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Graphics, Massive Parallel Processing, Functional and Distributed behavior

nVidia has been improving its general purpose programing offerings through a C-like language extension that allows you to use your graphics card for more general tasks. The latest graphics cards from nVidia have 240 stream processors to make use of. About 8 months ago we had Micheal from nVidia talking about this. AMD has also decided to adopt CUDA, and drop CTM (close to metal).

If we have the interest we should spend some time hacking on it.

UPDATE: Mac OSX 10.6 will support General Purpose GPU processing in their SDK, it may also be available for iPhone, and if the nVidia Tegra Chip gets into an Android device this stuff may be mobile too.

I have also been looking into how to best use other language patterns for GPU processing like functional patterns, and google's MapReduce. I am no expert at this stuff but if anyone else please join us. I just want to have a session to expose what we know in milwaukee and to build this community.

Lead Presenter: 
jdavid.net
Prefered Session Time: 
Any Time
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